Introduction
Look up ‘feedback’ on Google, and you will find page after page listing
feedback services for web sites or other services. Meaning, in this case, user
feedback – comments (good or otherwise) concerning a service. This is one kind
of feedback, but there are many other kinds, which I want to explore with you.
From electronics to psychology, from systems of natural growth to the human
body, from chemistry to economics and from the whole planet to the cosmos,
feedback forms a hugely important part of the way the world works.
What is Feedback?
We have all heard what happens when a public address system is not set
up correctly; someone speaks into the microphone and a howl or whine comes out
of the speakers – and not from the person speaking. This audio feedback
is one kind of feedback. It’s a type of feedback called Positive Feedback.
The ‘positive’ in this case does not mean that it is any sense good or
desirable – as it implies in user feedback. In fact, it is a plain nuisance,
and the bugbear of sound engineers. It happens when the amplification (or gain)
is turned up too high, and when the speakers are not far enough from the
microphone – and maybe pointing towards it as well.
Why does it happen? Well, the sound picked up by the microphone is
amplified and then fed to the speakers. Sound from the speakers is reaching the
microphone, and is then being amplified again. This creates a Loop , which is a characteristic of any
feedback system.
Note that the loop we have here is a Closed Loop. The output is
connected back to the input forming a kind of closed circuit. This feedback is
called positive because the feedback increases the input. This type of feedback
is generally a bad thing and is inherently destabilizing. It is often
nasty, and can even be explosive, as we shall see later.
If the
speakers are too close to the mike (microphone), then the sound reaching the
mike is amplified over and over again until it produces the familiar howl.
A
properly set up system will try and avoid the feedback by putting the main
speakers a long way from the performer, and then having smaller monitor
speakers pointing back at the performer, and away from where the microphones.
Why is it a howl? Well, not all frequencies (tones) are treated the
same. Amplifiers these days are well designed and will amplify audible
frequencies pretty much the same, but the same is not true for microphones and
speakers. It is very difficult to make these treat all frequencies the same,
and low and high ones will be louder or softer than middle frequencies. And the
shape and character of the surroundings will also affect how the sound reaches
the mike from the speakers. What this all amounts to is that one frequency – a
fairly high one – is amplified round the loop more than others. Because the
loop exaggerates this difference, then that frequency will dominate the others,
and so a high pitch howl results.
If the amplifier is turned down – reducing the gain – the feedback howl
is stopped. This is because the sound going round the loop is not being
increased so much, and is dying away rather than growing to the howl. What is
critical here is that the Loop Gain has to be greater than 1 for the
feedback to produce the howl. This means that a sound going right round the
loop gets back bigger than it started; and then gets bigger and bigger each
time it goes round the loop. Of course in electronics, the time it takes to go
round the loop is very small, although the time taken by the sound waves is
noticeable, though still pretty small.
What stops the sound from growing? As you can see, with a loop gain
greater than 1, it grows each time round the loop. But an amplifier is limited
in how much it can amplify; it cannot produce more power than is supplied to
it, and the electronic components will have a maximum power capability. So the
howl grows until it is limited by these effects.
Audio
feedback is usually undesirable, but some rock and pop artists (notably Jimi
Hendrix) have used it for effect, though with some degree of control over the
amount of feedback so they can make the howl rise and fall.
So that’s feedback, or at least one example of one type of feedback. But
there are many examples of feedback in all manner of different systems.
Let’s start off by looking at the types of feedback, and some of the
places that they occur.
Types of feedback
A general description of feedback is that involves a flow from a systems
output back to its input, so the always has to be some kind of loop involved.
Positive feedback always increases the input, and so is inherently
destabilizing, because things can run away, with the input and output
increasing somewhat out of control.
Negative feedback on the other hand decreases the input by feedback from
the output, so it is inherently stabilizing, and generally a good thing.
Generally speaking, positive feedback tends to occur by accident – and
can be the cause of accidents, whereas negative feedback is used as a design
method to improve things. But this is by no means always true. One deliberate
use of positive feedback is in electronic oscillators which I shall
return to later, and natural systems also use negative feedback – in the human
endocrine system for example, or in maintaining the earth’s oxygen level.
Feedback appears in many disparate disciplines of study – cybernetics,
electronics, control systems, robotics, biology, chemistry and economics to
name a few. We shall look at all these in some detail later, but first let’s
start with electronics.
No comments:
Post a Comment